Ringo Peterson
Gambler, UrbanMech Pilot, Pirate, Bank Robber. Won his “Bessie” in a poker game.
Two hexes a turn, and all the time in the world.
“…as by popular request of the student body we are going to revisit an old and cherished friend just in time for the holidays. My earlier description of this popular platform was certainly succinct, non-serious in tone, and indeed very much limited by the resources I possessed at that time. And thanks to your continued support, I feel I would be remiss, if I did not look back and offer one last take for the sake of history. 🍺 So tonight we deep dive to discuss the glorious nonsense that is the UrbanMech.
The road to the UrbanMech involves the death of two Camerons, the decisions of a third, and ultimately the influence of an Amaris which results in an era marked by distrust, dysfunction, and even limited disarmament.”
— episode synopsis, in Tex's own words
The UM-R60 UrbanMech is not a war machine that is feared, eloquent, nor desired. 🥨 However, it is ubiquitous, cheap, and effective in the role it was designed for: Urban combat. The 30 ton BattleMech is known for being slow, yet, it is surprisingly nimble in the concrete jungle. When coordinated properly, a lance of UrbanMechs are the bane of any assault force or riotous mob.
Specifically designed to fulfill the dual roles of urban defense and “pacification,” the jump capability, low profile chassis, and 360° torso rotation enabled an unusual degree of finesse for a BattleMech that could consistently lose races to cold molasses. What the UrbanMech lacks in speed it more than makes up for in armor and armament.
Simply put, nearly two thirds of the ‘Mechs mass is dedicated to mayhem. Six tons of armor, nearly the maximum amount able to be supported by its structure. The workhorse of the succession wars, a class 10 Autocannon. Finalizing the load out is the humble infantry cooker, a single small laser. 🌭
Manufactured at an economy scale only achievable in the golden age of the Star League, the Orguss Industries’ UrbanMech was distributed not only to coalition forces, but to house militaries, and planetary militias of all stripes. Starting in 2675, this stout chassis would slowly walk off assembly lines on the Terran Hegemony world of Marcus.
As a planet perpetually on the border of empires, it should be no surprise that after 167 years of uninterrupted production, the Orguss facilities on Marcus suddenly turned to rubble due to the slap fights, measured in megatons, of the first and second succession wars.
During those very same dark days, the vast majority of Urbies would be stripped and leveraged for spare parts to continue feeding the perpetual war machine of the inner sphere. Most generals viewed the ‘Mech as useless, most… except Liao. 🍺
The Capellans used the UrbanMech to great effect in its intended role, husbanding their forces appropriately, preserving the often maligned machine, creating one of the most terrifying variants, and ultimately ensuring its legacy by restarting production in the early years of the Jihad. 🥨
13 variants · 2675 → 3070 · 395 years of somebody, somewhere, still building this thing
UM-R60
Original baseline model.
UM-R60L
Capellan “so I started blasting” refit. Big Iron, an AC/20; less armor.
UM-R50
Failed no arm proof of (no) concept.
UM-R90
The “SuburbanMech” Federated Suns refit. Bigger engine, PPC and two medium Lasers instead of an autocannon.
UM-R100
Failed SuburbanMech upgrade. Faster, farther jumping, and half a ton more armor. Helm core tech ER PPC.
UM-R63
Capellan upgrade kit. LB 10-x paired with a small pulse laser.
UM-R90
Free Worlds League upgrade kit. DAKKA. Ultra AC/10; small Pulse and small ER laser. Five tons of fancy Ferro-Fibrous armor.
UM-R68
Draconis Combine upgrade kit. Medium Range Missile 30 rack with two tons of ammo.
UM-R70
Federated Suns upgrade kit. MAXIMUM DAKKA. Rotary AC/5; Medium and small ER lasers. Six tons of Ferro-Fibrous armor.
UM-AIV
Extra light engine, Endo Steel structure, Extra light gyro, small cockpit. BIG FUCK OFF MISSILES.
UM-R80
Capellan E-war UrbanMech. Electronic Counter Measures, Target Acquisition Gear, and Active Probe; Snub-nose PPC; Small laser; Small pulse laser; Improved jump jets.
UrbanMech IIC
Clan Coyote Space Magic. Larger engine; Ultra AC/10 with CASE protected ammunition; ER small laser as backup.
UrbanMech IIC 2
Hyper-Assault Gauss refit. Swaps out the autocannon for a HAG/20 and a flamer.
Ringo Peterson
Gambler, UrbanMech Pilot, Pirate, Bank Robber. Won his “Bessie” in a poker game.
Gordon Stuart
‘ate Kurita, ‘ate Capella, luv Tikonov. Piloted the “Gallant,” a well worn Urbie.
Paul Wellseley
Grandson of Patricia, fought gallantly to keep St. Ives free. When the Compact was reabsorbed by the Confederation, he dutifully serves Liao, though he disagrees with their acceptance of “collateral damage.”
Patricia Wellseley
Collector of books and teapots, slayer of Federated Sun invaders. Her after action reports are used as case studies at war colleges as an example of flawless execution of tactics.
TEX TALKS BATTLETECH is a fan-based parody/attempt at education for a setting that deserves much love. Battletech, Mechwarrior, and all other material are owned by CGL, Topps, Tornante, PGI, their various subsidiaries, and a million shareholders (though not harmony gold, fuck those guys).
No challenge to their ownership status is being made or intended by the creation of this work. Battletech is owned by the company, but the fanbase is what keeps it alive. Let us hope they forgive us for what fun we have. Tex Talks Battletech is a semi-serious take on Battletech, its setting, lore, and history in an attempt to bring people into one of the greatest franchises ever envisioned and should not in any way represent the official stance of any corporation, conglomerate, megacorp, holding company, or cartel which currently owns the franchise.
TL;DR: this is the opinion of one guy who loves a setting, and is dead-set on bringing it to everyone who cares to hear about it.
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